Journal                                                        ISSN: 2376-5097 HomeIssuesSubscribeSubmitStyle

Cameron Browne

Liaison Officer
N. Romeral Andrés

Copy Editor
Russ Williams

Editorial Panel
Ingo Althöfer
Daniel Ashlock
Kris Burm
Tristan Cazenave
Ben Cousins
Kerry Handscomb
Ryan Hayward
Carl Hoff
Kate Jones
Maki Kaji
Don Kirkby

Simon Lucas
David Molnar
Andy Nealen
João Pedro Neto
Raf Peeters
Richard Reilly
S. Samothrakis
Greg Schmidt
Sandra Snan
Dieter Stein
Stephen Tavener
Dan Troyka
Bruce Whitehill
Mark Winands
I-Chen Wu

Style Guide

Submissions to Game & Puzzle Design should conform to the following style guide.

Submissions can be any length from 1-12 pages, with shorter articles welcome.

Submissions should focus on aspects of design relevant to games and/or puzzles. Descriptions of games without design analysis will not be sufficient.


Articles should be structured as follows:

1. Preamble: Please provide a descriptive title, the name and affiliation of each author, and a short abstract (2-4 sentences) that summarises the article and its key contributions.

2. Main Body: The main body of your article should be structured in sections, starting with an Introduction that describes the background to the work and the problem being studied, and ending with a Conclusion that summarises the key contributions of the work and places it within the broader scope of game and puzzle design.

The intervening sections should be structured logically to present the work as clearly as possible, whether it is a case study, an experiment with results and discussion, a philosophical treatise, etc.

3. Postamble: Please provide an Acknowledgements section thanking any person who has constibuted to the article and any funding that supported it, a References section (detailed below) and optional Appendices.

Please also provide for each author: a short biography including current position and interests (2-3 sentences), contact address, email address and URL.

This sample article indicates the basic structure expected.

Short notes (one page or less) need not be divided into sections.


References should be consistent and provide full details for accessing the cited work, including page ranges. The journal uses the Oxford citation style.

Games that are likely to be unfamiliar to readers should be referenced with either a footnote listing a relevant URL (ideally to the game's official page), or a citation in the References list to a published work on the game. Classic games such as Chess, Go, etc. need not be referenced.

Game names should be consistently capitalised and in plain text (not italicised or small caps).


Figures are encouraged and can be full colour, but the accompanying text should be colour-neutral for the B&W print option. For example, authors might refer to "red (light)" and "blue (dark)" pieces rather than just "red" and "blue" pieces, etc.

Each figure should have a short self-explanatory caption, one or two lines in length, and the main article text should refer to each figure.

Vector images are preferred, in PostScript (*.ps or *.eps) or PDF format where possible. Raster images, if necessary, can be provided in any format.


This sample article indicates how the final formatted copy will look (A4, two columns), and the appropriate level of discourse (rigourous but suitable for both technical and non-technical audiences).

The final copy will be typset using LaTeX. If you are familiar with LaTeX, you can use this LaTeX template as a basis for your article. This template is a work in progress and will be periodically updated. Otherwise, please submit your manuscript in whatever common format you prefer (.rtf, .txt, .doc, etc.) with as little formatting as possible while adhering to this style guide.

The journal uses British English rather than US English spelling and punctuation.


• Submissions open
   for issue #5
   (by 31 Mar 2017)

• Issue #4 now out:
   31 Jan 2016.

• Issue #3 now out:
   15 Jul 2016.

• Issue #2 now out:
   30 Dec 2015.

• Issue #1 now out:
   31 Jul 2015.

• Added style guide.

• Started Facebook
   page for journal.

• Public launch:
   17 Jan 2015.



Sponsored by:
Queensland University of
Technology (QUT)